EA confirmed weak results for its latest quarterly earnings, mainly attributed to a rough start for "Dragon Age: The ...
The newest Dragon Age failed to meet internal targets, and EA said it's due in part to the "evolving industry landscape." ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access ...
Although not directly referenced, that sounds very much like EA regrets sticking to a strictly single-player experience with ...
In continuing to publicly cop to the failure of BioWare’s latest release, EA CEO Andrew Wilson has admitted to investors ...
In a new financial earnings call, EA CEO Andrew Wilson appears to imply Dragon Age: The Veilguard flopped because it isn't a ...
The Veilguard failed because it lacked 'shared world features' according to EA, as the publisher's attitude to single-player ...
According to Andrew Wilson, the CEO at EA, one of the reasons why Dragon Age: The Veilguard didn't meet its internal sales ...
The Veilguard failed at least partially because it didn’t have live-service elements. The gaming landscape has changed quite radically over the last decade. Games like Destiny and Fortnite have ...
The Veilguard is the third major BioWare game to miss the mark and EA has taken notice. The game did poorly enough to trigger ...
The new Battlefield is expected to be the biggest BF ever created by Electronic Arts. The next Battlefield will be released ...
Electronic Arts reported weak earnings today for the holiday quarter, with results in line with the poor quarter that EA preannounced.