John Lennon quipped that Epstein’s biography ought to be called “Queer Jew,” according to a biographer who traveled with the ...
The Live Service Gaming North America Summit was a great success when it launched last year in London. The sold-out inaugural 2024 event brought together brilliant minds from all over the video ...
A pregnant woman seeks help from dozens of birth workers. But all is not as it seems ...
Arguably one of the most notable pieces of information therein is that live service games are EA’s largest money-maker by a wide margin, accounting for 74% of the company’s revenue in 2024.
Dragon Age: The Veilguard might have sold more copies and made more money for EA if it had been a live-service game, the publisher's top brass appear to have suggested. Speaking to investors last ...
Ultimately, Wilson chalked it up to players being disinterested in something that is lacking live-service elements such as “shared-world features.” “We know as a leader in global entertainme ...
Dragon Age: The Veilguard's creative director has spoken out against EA's statements implying that the game would have been more successful with live-service elements. The game didn't meet EA's ...
Lest there be any doubt, Wilson also noted during today's call that live services represent 74% of EA's business. Specifically, as reported in EA's form 8-K filing, EA earned $7.347 billion in ...
To give context, Wilson's comments asserted that Veilguard needed the live service features they ended up cutting from the final experience. In response, Dragon Age lead devs Mike Laidlaw and ...
Dragon Age: The Veilguard missed sales projections by 50% EA CEO believes it would have done better as a live service game Wilson suggested games need shared world features for broad appeal.
At the quarterly earnings, Wilson theorized that the market has changed and consumers want more live-service mechanics in their games while stopping just short of tying Dragon Age: The Veilguard ...