CrossWorlds felt snappy and responsive, and each car customization operated as we expected. Plus, the new CrossWorlds mechanic was a blast, as we never knew what to expect on the second lap of every ...
IGN's Jada Griffin got to take the new Sonic for a spin and notes that this game ditches the team-based format of the ...
GameCentral gets to play over three hours of the follow-up to It Takes Two, in what is some of the most enjoyable co-op ...