But FMV games quickly fell by the wayside. This was partially due to the rise of 3D graphics on more powerful home consoles ...
But, as Sam Barlow and Justin McElroy discuss in this interview excerpt, having really high-quality video footage doesn’t necessarily make a game feel more interactive. And the older FMVs found ...
Roger Ebert wrote, “I remain convinced that in principle, video games cannot be art.” The question of what is or isn’t art ...
I think what you did with Her Story, it sounds like you got to by thinking about mechanics first, and then video was the right fit for that, rather than, We have this ability to put video in something ...