Having a stable team which is able to be constantly playing is very important, and it was a real problem in the past: "This was actually a huge problem for us in Dota 1, when we played in DIPS. Like, ...
These two have been lumped together into the category of falling out of nostalgia and Dota 2 traditional type of character designs. But how much truth is there to this, and.... does it even matter?
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