Following David Kuri's tutorial series: https://www.gamedeveloper.com/programming/gpu-ray-tracing-in-unity-part-1 ...
You can create a release to package software, along with release notes and links to binary files, for other people to use. Learn more about releases in our docs.
Google is making Vulkan the default graphics API for Android, unlocking next-level visuals with ray tracing and ...
Google announced it is leveling up its multiplatform game offering in time for GDC with graphics improvements leading the way.
Google wants to make it easier to port PC games to Android, so it's announced a bunch of new Android features and tools to ...
As for games on Android, Google now hopes to build on the success of high-end cross-platform hits like Genshin Impact and ...
Google announced it is transitioning Android to a modern, unified rendering stack with Vulkan at its core. The cross-platform API is a consistent upgrade to the standard Op ...
This move gives game developers the tools to tap into advanced rendering features like ray tracing and multithreading ... and major engines like Unity are making Vulkan integration even easier.
Bringing history to life and then killing it with a hidden blade. Or bugs.