“In order to break out beyond the core audience, games need to directly connect to the evolving demands of players who ...
The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why ...
Three months have now passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard, and ...
The Veilguard had a strong opening and plenty of hype around its launch, but failed to stick the landing. As EA reported last ...
Former BioWare employees respond to EA's recent suggestion that Dragon Age: The Veilguard would be more successful as a ...
Just three months have passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard, a ...
In a lot of ways, The Veilguard feels like a soft reboot for the series: Fewer returning characters than in Dragon Age 2 or ...
EA confirmed weak results for its latest quarterly earnings, mainly attributed to a rough start for "Dragon Age: The ...
The Veilguard failed at least partially because it didn’t have live-service elements. The gaming landscape has changed quite ...
Last week, publisher Electronic Arts mentioned that BioWare's latest game, Dragon Age: The Veilguard, missed sales ...
The CEO of Electronic Arts believes that the failure of The Veilguard is due to a failure to adapt to „evolving player ...
The Veilguard publisher EA has implied that the game would have performed better as a live-service title. Released in October ...