Sure, it wouldn't have blown my mind like Half-Life 2's Striders and Gravity Gun did in 2004, but you know: ice gun, blobs, the rest of the story. I'd have been into it! That wasn't enough for ...
Half-Life 2 doesn't need improving upon, but I have to admit after a day of playing around in Orbifold Studio's visual ...
New image comparisons from Half-Life 2 RTX show off some of the incredible graphical improvements being made to the classic ...
As mind-blowing as the Portal Gun is, it can only be used on certain surfaces, and you also need to be within visible ...
In context: Viktor Antonov designed one of the most iconic locations in Half-Life 2, Valve's seminal first-person shooter. His former colleagues broke the news about his passing on social media ...
Half-Life 2 art director and Dishonored designer Viktor Antonov has died aged just 52. Former Valve writer Marc Laidlaw revealed the news on social media, saying he had no details of Antonov's ...
Viktor Antonov, the Bulgarian artist who served as art director on both Half-Life 2 and Dishonored, has died at the age of 52. The news comes by way of some of Antonov's former colleagues in the ...
Half-Life 2 art director Viktor Antonov has died aged 52. The news was confirmed Sunday by former Valve lead writer Marc Laidlaw, who shared his thoughts in a now deleted post on social media.
I've been running around the demo for Half-Life 2 RTX, an unofficial and modder-led remaster of Half-Life 2 and built using Nvidia's RTX Remix modding platform.Valve knows about the project but ...